The past few years have seen an explosion of indie video games. While the studios that make these games have much smaller budgets, and often are run by a skeleton crew, they often bring some of the most creative and interesting twists on the gaming scene. Where the major studios are afraid to take risks, indie developers are blazing new trails. One game that is taking risks and blazing trails is Cockroach Inc.’s The Dream Machine.
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On the technical front, Epic Games revealed new changes to their Unreal Engine 3. The popular toolset now supports DirectX 11. It also features tessellation, which basically means “cutting polygons into small pieces”. Combing this with displacement mapping results in highly-detailed modeling. This upgraded engine also makes use of various Nvidia technologies, including Apex, Physx, and 3D Vision. With time, these improvements will lead to games that shatter the boundaries of what was previous possible with Unreal Technology.
“[W]hen people join the alpha, we have a little dropdown box, which is two builds — this is once we go paying — you can choose the stable, or the experimental,” Hall said. “The experimental one is literally what is on the developer’s desktop. And so people will be able to choose which one they want to play on. If they want to see what the developers were working on today, they can choose the experimental build.